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A web-based game-based learning platform for schools and companies to convert curriculum and training content into interactive games with performance tracking.

Saikoro is a web-based game-based learning and gamification platform for schools and corporate teams that turns curriculum and training materials into interactive games tied to clear learning objectives.
Key capabilities include:
Available on Web.
Target users include schools, teachers, and education providers, plus in companies; end users include and .
Saikoro is relevant for organizations across Africa and the Middle East that want measurable learning engagement through play-based formats; the company reports usage across 25 countries, with published case studies covering safety training, website traffic, and student retention.
DD Dave found 1 key person at Saikoro, including 1 C-Suite. See how we get product data
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DD Dave found that Saikoro has raised $100K across 1 round, backed by 1 investor. Their latest round was a Seed in Sep 2024. See how we get product data