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Sea Monster is a Cape Town-based impact games studio that provides for-hire game design and development for brands, foundations, and education-focused organisations that need marketing or learning experiences built with gamification.
Key capabilities include:
Platform availability varies by project, since the studio delivers custom-built games rather than a single off-the-shelf app.
Target audience: B2B teams in Southern Africa and beyond, including brands, foundations, schools and education organisations, and businesses commissioning custom games for marketing, learning, and behavioural change initiatives.
Notable context: Founded in 2011, the studio is based in South Africa and is known locally for impact-focused projects such as a multi-play transformation of Nedbank’s Chow Town, a gamified entrepreneurship challenge for Allan Gray Orbis Foundation high school learners, and a Roblox experience for Aware.org addressing underage drinking.
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